ActionUseTalentOnObject(talent, object)

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Use tChosenTalent on oTarget.

void ActionUseTalentOnObject(
    talent tChosenTalent,
    object oTarget
);

Parameters

tChosenTalent
Talent to use.
oTarget
The object one which to use the talent


Description

Use tChosenTalent on oTarget.


Known Bugs

This function doesn't work on placeables.

Also this function doesn't work reliably with talents created directly using TalentSpell function. Bioware never uses TalentSpell so good luck if you try to.


Version

1.61


Example

// Have the caller taunt the nearest non-PC
void main()
{
    // Determine skill to use
    talent tTaunt = TalentSkill(SKILL_TAUNT);
    object oCreature = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_NOT_PC);
    ActionUseTalentOnObject(tTaunt, oCreature);
}

See Also

functions:  ActionUseTalentAtLocation



author: Ryan Hunt, editor: Lilac Soul