ApplyPrismaticEffect(int, object)

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Applies a prismatic effect on a creature.

int ApplyPrismaticEffect(
    int nEffect,
    object oTarget
);

Parameters

nEffect
Describes which effect to apply
oTarget
The object/creature being affected.

Description

Applies an effect of a prismatic cone to oTarget with the appropriate saving throws are checked. Includes visual effects.

Possible values for nEffect:

  1. Fire
  2. Acid
  3. Electricity
  4. Poison
  5. Paralyze
  6. Confusion
  7. Death

Remarks

Used as a support function to implement the Prismatic Spray spell.

Requirements

#include "nw_s0_prisspray"

Version

1.22

See Also



 author: Tom Cassiotis