Category:Alignment Functions
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Functions that deal with alignment.
Functions
Name | Brief Description |
---|---|
Adjusts the alignment of a creature. | |
Adjusts the alignment of the party. | |
Adjusts the alignment of the object towards evil, relative to the degree indicated. | |
Adjusts the alignment of the object towards good, relative to the degree indicated. | |
Determines the disposition of a creature. | |
Determines the ethos of a given creature. | |
Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Good/Evil alignment | |
Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Law/Chaos alignment | |
Determines a creature's relative good/evil rating. | |
Used to find an object's law/chaos value. | |
Gets the adjusted Reaction for the purposes of store pricing. | |
Set eEffect to be versus a specific alignment. |
Pages in category "Alignment Functions"
The following 12 pages are in this category, out of 12 total.