Category:Combat Actions Functions
From NWN Lexicon
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Combat action related functions.
Functions
Name | Brief Description |
---|---|
Initiates an attack between two creatures or a creature and an object. | |
Causes the caller to enter the counterspell modal combat mode. | |
Causes the calling creature to equip its most damaging weapon. | |
Causes the calling creature to equip the most damaging ranged weapon in its inventory. | |
Causes the calling creature to equip the best armor in its inventory. | |
Clears currently queued actions from the calling object. | |
Clear the actions of one of each type of the PC's associates | |
Clears the actions of a creature and all nearby friends | |
Teleports instantly a character from one point to another creature. | |
Perform a whirlwind attack. | |
Create a Modify Attacks effect that adds attacks to the target. | |
Makes a creature teleport away while looking like they are casting a spell. | |
Makes the caller jump to the most damaged enemy. | |
Checks for the special tactics flags and chooses tactics appropriately for each. | |
Special tactics for ambushers. | |
Special tactics for cowardly creatures. | |
Special tactics for defensive fighters. | |
Special tactics for ranged fighters. | |
Causes all NPCs in the same faction as the given character to surrender. | |
Causes all creatures in a 10 meter (1 tile) radius to stop actions, improves the creature's reputation with nearby enemies for 3 minutes. Only works for NPCs. | |
Causes the NPC/Creature to buff themselves using a priority aligned list of spells if they have them. | |
AI quickly scans nearby enemies and determines the most beneficial protective talents to use on itself against the type of enemies it faces. | |
Determines the talent a dragon chooses during combat. | |
Make the calling object flee from another object. | |
Determines course of action while in melee combat for all NPCs. | |
Determines best course of action for NPC spell-caster when in melee combat. | |
Performs a touch melee attack out of turn. | |
Executes and determines the results of a ranged touch attack. |
Pages in category "Combat Actions Functions"
The following 28 pages are in this category, out of 28 total.