Category:Cut-Scene Functions
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Functions useful for creating a cut-scene; that is, a scene where events unfold as the person playing their character watches.
Functions
Name | Brief Description |
---|---|
Makes the screen go black. | |
Creates a cutscene ghost effect. | |
Immobilize a creature. | |
Creates an effect that will paralyze a creature for use in a cut-scene. | |
Creates an effect that is guaranteed to dominate a creature. | |
Creates an effect like the Sanctuary spell, but the observers get no saving throw. | |
Fades the screen from black into normal view. | |
Fades the screen for a given player to black. | |
Returns the current movement rate factor of the cutscene 'camera man'. | |
Gets the current cutscene state of the player. | |
Retrieves the length of a wave (audio) file in seconds. | |
Retrieves the mortality of a creature. | |
Retrieves the last player to leave a cut-scene. | |
Sets the AI (artificial intelligence) level of a creature. | |
Sets the current movement rate factor for the cutscene camera man. | |
Sets the cut-scene mode. | |
Removes any current fading effects or black screen. |
Pages in category "Cut-Scene Functions"
The following 17 pages are in this category, out of 17 total.