Category:Effects Functions
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Functions that deal with various effects. See Effect tutorial for a breakdown on how to apply these correctly.
Functions
Name | Brief Description |
---|---|
Applies an effect at a location. | |
Applies an effect (visual or actual) to an object. | |
Depetrifies a specified creature. | |
Depetrify something that has been turned to wood | |
Creates an ability decreasing effect on specified ability score. | |
Create an effect that increases an objects specified ability score. | |
Creates an AC decrease effect. | |
Gives an AC bonus to an object. | |
Create a special effect to make the object "fly in". | |
Returns a new effect object. | |
Create an Attack Decrease effect. | |
Create an Attack Increase effect | |
Create a Beam effect. | |
Create a Blindness effect. | |
Create a Charm effect | |
Returns a new effect object. | |
Creates a confusion effect. | |
Create a Curse effect. | |
Creates an effect that is guranteed to dominate a creature. | |
Creates a cutscene ghost effect | |
Immobilize a creature | |
Creates an effect that will paralyze a creature for use in a cut-scene. | |
Returns a new effect object. | |
Returns a new effect object. | |
Create a Damage Immunity Decrease effect. | |
Creates a Damage Immunity Increase effect | |
Create a Damage Increase effect. | |
Create a Damage Reduction effect. | |
Returns a new effect object that makes the target more resistant to certain types of damage. | |
Creates a damage shield around the target that will damage sucessfull attackers. | |
Returns a new effect object. | |
Returns a new effect object. | |
Returns a new effect object. | |
Create a Death effect | |
Returns a new effect object. | |
Returns a new effect object. | |
Create a Disease effect. | |
Create a Dispel Magic All effect. | |
Create a Dispel Magic Best effect. | |
Returns a new effect object. | |
Create an Entangle effect | |
Creates an effect like the Sanctuary spell, but the observers get no saving throw. | |
Create a frightened effect for use in making creatures shaken or flee. | |
Returns a new effect object. | |
Creates a healing effect. | |
Returns a new effect object. | |
Create an Immunity effect. | |
Create an Invisibility effect. | |
Returns a new effect object. | |
Creates one new effect object from two seperate effect objects. | |
Creates a miss chance effect. | |
Create a Modify Attacks effect that adds attacks to the target. | |
Create a Movement Speed Decrease effect to slow target. | |
Create a Movement Speed Increase effect to speed target movement rate. | |
Create a Negative Level effect that will decrease the level of the target. | |
Returns a new effect object. | |
Creates an effect that will petrify a creature. | |
Create a Poison effect. | |
Create a Polymorph effect that changes the target into a different type of creature. | |
Create a Regenerate effect. | |
Returns a new effect object. | |
Creates a sanctuary effect. | |
Create a Saving Throw Decrease effect to lower one Saving Throw type. | |
Create a Saving Throw Increase effect to raise one Saving Throw type. | |
Returns a new effect object. | |
Create a Silence effect | |
Returns an effect to decrease a skill. | |
Returns an effect which will cause a skill increase. | |
Returns a sleep effect. | |
Creates a slow effect. | |
Creates an effect that inhibits spells. | |
Returns an effect of spell immunity. | |
Returns a Spell Level Absorption effect | |
Returns a Spell Resistance Decrease effect. | |
Returns an effect which increases spell resistance. | |
Returns a Stunned effect. | |
Creates a summon creature effect. | |
Returns a Swarm effect. | |
Create a Temporary Hitpoints effect that raises the Hitpoints of the target. | |
Returns a new effect object. | |
Returns an effect of True Seeing. | |
Returns a new effect object. | |
Create a Turn Resistance Decrease effect that can make creatures more susceptible to turning. | |
Create a Turn Resistance Decrease effect that can make creatures more resistant to turning. | |
Returns an effect of Ultravision | |
Creates a new visual effect object | |
Marks an effect as belonging to the effect subtype Extraordinary. | |
Gets the creator of an Area of Effect object. | |
Gets the object that created eEffect. | |
Gets the constant that defines the type of effect in eEffect. | |
This will return the constant of the spell that applied the effect (SPELL_*). | |
Get the subtype (SUBTYPE_*) of the effect. | |
Get the type constant of the effect. | |
Determines the first active effect on a creature. | |
Determines whether a creature has an effect. | |
Determines whether an effect is valid. | |
Determines the next active effect on a creature. | |
Retrieves the current state of a placeables illumination. | |
This function sets the effects sub type to magical. | |
Gets a creature drunk. | |
Permanently turn a creature to stone. (Until depetrified anyway.) | |
Turns a specified object to wood instead of stone. | |
Play an animation. | |
Plays a voice chat. | |
Recomputes the lighting in an area based on current static lighting conditions. | |
Removes an effect from a creature or object. | |
Remove an effect of the given type. | |
Removes effects from a creature. | |
Allows a water elemental to fill its victimâs lungs with water, drowning the victim. | |
Handles the dealing of damage each round by the Melfâs Acid Arrow spell. | |
Modifies an effect to make it a Supernatural effect. | |
Set eEffect to be versus a specific alignment. | |
Set eEffect to be versus nRacialType. | |
Modifies an effect so that it only works against traps. |
Pages in category "Effects Functions"
The following 136 pages are in this category, out of 136 total.
E
- EffectAbilityDecrease
- EffectAbilityIncrease
- EffectACDecrease
- EffectACIncrease
- EffectAppear
- EffectAreaOfEffect
- EffectAttackDecrease
- EffectAttackIncrease
- EffectBeam
- EffectBlindness
- EffectBonusFeat
- EffectCharmed
- EffectConcealment
- EffectConfused
- EffectCurse
- EffectCutsceneDominated
- EffectCutsceneGhost
- EffectCutsceneImmobilize
- EffectCutsceneParalyze
- EffectDamage
- EffectDamageDecrease
- EffectDamageImmunityDecrease
- EffectDamageImmunityIncrease
- EffectDamageIncrease
- EffectDamageReduction
- EffectDamageResistance
- EffectDamageShield
- EffectDarkness
- EffectDazed
- EffectDeaf
- EffectDeath
- EffectDisappear
- EffectDisappearAppear
- EffectDisease
- EffectDispelMagicAll
- EffectDispelMagicBest
- EffectDominated
- EffectEnemyAttackBonus
- EffectEntangle
- EffectEthereal
- EffectForceWalk
- EffectFrightened
- EffectHaste
- EffectHeal
- EffectHitPointChangeWhenDying
- EffectIcon
- EffectImmunity
- EffectInvisibility
- EffectKnockdown
- EffectLinkEffects
- EffectMissChance
- EffectModifyAttacks
- EffectMovementSpeedDecrease
- EffectMovementSpeedIncrease
- EffectNegativeLevel
- EffectPacified
- EffectParalyze
- EffectPetrify
- EffectPoison
- EffectPolymorph
- EffectRegenerate
- EffectResurrection
- EffectRunScript
- EffectSanctuary
- EffectSavingThrowDecrease
- EffectSavingThrowIncrease
- EffectSeeInvisible
- EffectSilence
- EffectSkillDecrease
- EffectSkillIncrease
- EffectSleep
- EffectSlow
- EffectSpellFailure
- EffectSpellImmunity
- EffectSpellLevelAbsorption
- EffectSpellResistanceDecrease
- EffectSpellResistanceIncrease
- EffectStunned
- EffectSummonCreature
- EffectSwarm
- EffectTemporaryHitpoints
- EffectTimeStop
- EffectTimeStopImmunity
- EffectTrueSeeing
- EffectTurned
- EffectTurnResistanceDecrease
- EffectTurnResistanceIncrease
- EffectUltravision
- EffectVisualEffect
- ExtraordinaryEffect
G
- GetAreaOfEffectCreator
- GetEffectCasterLevel
- GetEffectCreator
- GetEffectDuration
- GetEffectDurationRemaining
- GetEffectDurationType
- GetEffectLinkId
- GetEffectSpellId
- GetEffectSubType
- GetEffectTag
- GetEffectType
- GetFirstEffect
- GetHasEffect
- GetIsEffectValid
- GetLastRunScriptEffect
- GetLastRunScriptEffectScriptType
- GetNextEffect
- GetPlaceableIllumination