Category:Encounter Functions
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Functions used to deal with encounters.
Functions
Name | Brief Description |
---|---|
Used to encapsulate CreateObject allowing this function to be added to the action stack. | |
Gets a TRUE or FALSE value depending on whether the encounter has spawned and is active. | |
Get the difficulty level of the encounter. | |
Get the number of times that the encounter has spawned so far. | |
Get the maximum number of times that oEncounter will spawn. | |
Gets the object that last opened or entered the calling object. | |
Get the object that last left the calling object. | |
Determines whether a creature was spawned from an encounter. | |
Sets an encounter to active or inactive. | |
Sets the difficulty level of an encounter. | |
Sets the number of times that an encounter has spawned. | |
Sets the maximum number of times that an encounter can spawn. |
Pages in category "Encounter Functions"
The following 12 pages are in this category, out of 12 total.