Category:Math Functions
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Math functions.
Functions
Name | Brief Description |
---|---|
Get the absolute value of a number. | |
Gets the arc cosine of a value. | |
Gets the arc sine of a value. | |
Gets the arc tangent of a value. | |
Gets the cosine of a value. | |
Gets the absolute value of a number. | |
Returns how many meters are in fFeet. | |
Seeks out an enemy more than 3m away | |
Convenience function that returns a vector that is fDistance away in fAngle direction | |
Convenience function to calculate the change in the X axis | |
Convenience function that calculates the change in the Y axis to the target | |
This function returns a normalized number that is the sum of the current facing and the angle to target | |
The distance in meters between two objects | |
The distance in meters between two locations in the game. | |
The distance from the caller of the script to the object in meters. | |
Get the facing value from a location variable. | |
Get an integer between 0 and 100 (inclusive) that represents how an objects faction members collectively feel about the target object. | |
Get the average amount of XPs for all members in an objects faction. | |
This function returns a normalized number that is +135 from the current facing | |
Returns a normalized number that is -135 from the current facing | |
This function returns a float that is constrained from 0 - 360 | |
Returns a normalized direction that is -180 from fDirection | |
Generates a random number between two values used for time delays. | |
Returns a normalized float that is -90 from the facing passed in | |
This function converts an int to a float of the same value. | |
This function converts an int to a string representation of the same hexadecimal value. | |
This function calculates the logarithmic value of fValue | |
Calculates a number raised to a power. | |
Returns a pseudo-random number with a range. | |
Returns the sine of fValue. | |
Gets the tangent of a given angle. |
Pages in category "Math Functions"
The following 32 pages are in this category, out of 32 total.
C
G
- GetChangedPosition
- GetChangeInX
- GetChangeInY
- GetCustomLeftDirection
- GetDistanceBetween
- GetDistanceBetweenLocations
- GetDistanceToObject
- GetFacingFromLocation
- GetFactionAverageReputation
- GetFactionAverageXP
- GetFarLeftDirection
- GetFarRightDirection
- GetNormalizedDirection
- GetOppositeDirection
- GetRandomDelay
- GetRightDirection