Category:Party Functions
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Functions that deal with parties.
Functions
Name | Brief Description |
---|---|
Adds a PC to the party of another PC. | |
Adjusts the alignment of the party. | |
Adjusts reputation of each member in PC's party with NPC's faction | |
Scans through the PC's party and returns the largest value stored on a character. | |
Sets a local integer on each of the party members. | |
Check party for possession of an item. | |
Clears the actions of a creature and all nearby friends | |
Clears reputation of each member of PC's party with NPC's faction | |
Deletes a campaign DB variable from all PCs in a PC's party. | |
Get the average amount of XPs for all members in an objects faction. | |
Get the member of a faction (party) who has the highest Armor Class. | |
Get the amount of gold held by all members of a certain faction. | |
Gets the leader of a players party. | |
Get the member of oFactionMember's faction that has taken the fewest hit points of damage. | |
Get the member of oFactionMember's faction that has taken the most hit points of damage. | |
Returns a constant representing the most common type of class amongst the members of a faction (party). | |
Get the member of an object's faction who is the strongest. | |
Get the weakest member in a faction (party). | |
Get the object faction member with the lowest armor class. | |
Check to see if any character in the party has the specified item. | |
Check to see if the specified item belongs to anyone in the party. | |
Get the level of an object in a given class. | |
Get the class level of an object from the class table. | |
Check if a conversation pattern has been activated in an OnConversation event. | |
Returns the number of players in the PC's party +1 | |
Determines the value of a locally stored variable from any PC in a party. | |
Gives an amount of gold to each PC in a PC's party | |
Divides a given amount of gold equally among PCs in a PC's party | |
Gives experience points to each PC in a PC's party | |
Divides experience points equally among PCs in a PC's party | |
Removes a PC from their party. | |
Removes the specified item from whichever member of the party has it. | |
Gives experience to a PC and (optionally) all party members. | |
Sets a campaign DB float variable on all PCs in a PC's party | |
Sets a campaign DB integer on all PCs in PC's party | |
Sets a campaign DB location variable on all PCs of a PC's party | |
Sets a campaign string variable on all PCs in a PC's party | |
Sets a campaign DB vector variable on all PCs in a PC's party | |
Sets a local float variable on all members of PC's party | |
Sets a local integer on all members of PC's party | |
Sets a local location variable on all members of PC's party | |
Sets a local object variable on all members of the PC's party | |
Sets a local string on all members and associates of PC's party | |
Sets a variable that remains attached to a PC party. | |
Stores a campaign DB object on all PCs of a PC's party |
Pages in category "Party Functions"
The following 45 pages are in this category, out of 45 total.
G
- GetFactionAverageXP
- GetFactionBestAC
- GetFactionGold
- GetFactionLeader
- GetFactionLeastDamagedMember
- GetFactionMostDamagedMember
- GetFactionMostFrequentClass
- GetFactionStrongestMember
- GetFactionWeakestMember
- GetFactionWorstAC
- GetIsItemPossessedByParty
- GetItemPossessedByParty
- GetLevelByClass
- GetLevelByPosition
- GetListenPatternNumber
- GetNumberPartyMembers
- GetPLocalInt
- GiveGoldToAll
- GiveGoldToAllEqually
- GiveXPToAll
- GiveXPToAllEqually