Category:Private Functions
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These functions are found in scripts used within official BioWare modules. The scripts also contain a void main() which makes the script an invalid candidate for the #include compiler directive. They are provided here for the usefulness one may find by locating the script (located in the Scripts.bif archive file) and copying the function out into a local script.
Functions
Name | Brief Description |
---|---|
Applies the penalty for respawn for the resurrecting PC. | |
Encapsulates removal of bad effects and healing of oTarget. | |
Finds the next target for a guard to attack. | |
Does not exist. | |
Invalid function; does nothing (use RemoveEffects(object) from nw_i0_plot instead). | |
Checks if player has the chapter quest item. | |
Makes the caller jump to the most damaged enemy. | |
Builds the tag for the waypoint to walk to. | |
Gets the tag of the next waypoint to walk to. | |
Allows a water elemental to fill its victimâs lungs with water, drowning the victim. | |
Handles the dealing of damage each round by the Melfâs Acid Arrow spell. | |
Makes a guard search for and attack the nearest PC. | |
Specifies the visual special effect and specific creature to be summoned based on the spell cast. |
Pages in category "Private Functions"
The following 13 pages are in this category, out of 13 total.