Category:Reputation Faction Functions
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Jump to navigationJump to searchReputation/Faction Function Category
Functions that deal with reputation or faction.
Functions
Name | Brief Description |
---|---|
Adjusts all factions members reputation in relation to another faction. | |
Adjusts positively or negatively how a whole faction views a specific person. | |
Adjusts reputation of each member in PC's party with NPC's faction | |
Change a creature's faction to that of another. | |
Changes a creature's faction to one of the four standard factions. | |
Makes an NPC or group of NPCs feel Neutral towards the PC. | |
Changes the friendly or hostile feelings an NPC or creature may have towards a PC, NPC or other creature. | |
Clears reputation of each member of PC's party with NPC's faction | |
Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Good/Evil alignment | |
Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Law/Chaos alignment | |
Get the average level of the members of the faction. | |
Get an integer between 0 and 100 (inclusive) that represents how an objects faction members collectively feel about the target object. | |
Get the average amount of XPs for all members in an objects faction. | |
Get the member of a faction (party) who has the highest Armor Class. | |
Are both objects in the same faction? | |
Get the amount of gold held by all members of a certain faction. | |
Gets the leader of a players party. | |
Get the member of oFactionMember's faction that has taken the fewest hit points of damage. | |
Get the member of oFactionMember's faction that has taken the most hit points of damage. | |
Returns a constant representing the most common type of class amongst the members of a faction (party). | |
Get the member of an object's faction who is the strongest. | |
Get the weakest member in a faction (party). | |
Get the object faction member with the lowest armor class. | |
Obtains the first member of the faction that a creature is a member of. | |
Determines whether a creature considers another creature an enemy. | |
Check whether a creature considers another creature a friend. | |
Check whether a creature considers another creature to be neutral to them. | |
Determine whether a creature has a friendly reaction towards another given creature. | |
Determine whether a creature has a hostile reaction towards another given creature. | |
Determine whether oSource has a neutral reaction towards oTarget | |
Obtains the next member of the faction that a creature is a member of. | |
Gets the adjusted Reaction for the purposes of store pricing. | |
Determines how one creature feels toward another creature. | |
Determines a creature's faction standing within a given standard faction group. | |
Causes a creature to be flagged as an enemy using reputation. | |
Causes an creature to consider another creature an enemy indefintely or for a fixed time. | |
Causes an creature to consider another creature a friend indefintely or for a fixed time. | |
Causes an creature to consider another creature neutral indefintely or for a fixed time. | |
Sets the fact that a player dislikes a creature (or object). | |
Causes a creature to "like" a PC. | |
Set a creature's faction standing within a given standard faction group. | |
Turns NPCs of the container's faction hostile towards the PC that destroyed or opened the container. | |
Causes all NPC's in the same faction as the given character to surrender. | |
Causes all creatures in a 10 meter (1 tile) radius to stop actions, improves the creature's reputation with nearby enemies for 3 minutes. Only works for NPCs. |
Pages in category "Reputation Faction Functions"
The following 44 pages are in this category, out of 44 total.
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- GetFactionAverageGoodEvilAlignment
- GetFactionAverageLawChaosAlignment
- GetFactionAverageLevel
- GetFactionAverageReputation
- GetFactionAverageXP
- GetFactionBestAC
- GetFactionEqual
- GetFactionGold
- GetFactionLeader
- GetFactionLeastDamagedMember
- GetFactionMostDamagedMember
- GetFactionMostFrequentClass
- GetFactionStrongestMember
- GetFactionWeakestMember
- GetFactionWorstAC
- GetFirstFactionMember
- GetIsEnemy
- GetIsFriend
- GetIsNeutral
- GetIsReactionTypeFriendly
- GetIsReactionTypeHostile
- GetIsReactionTypeNeutral
- GetNextFactionMember
- GetReactionAdjustment
- GetReputation
- GetStandardFactionReputation