Category:Time Functions
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Functions that deal with time.
Functions
Name | Brief Description |
---|---|
Adds a wait action to an objects queue. | |
Delays an assigned action for a period of time. | |
Returns a new effect object. | |
Retrieves the current in-game calendar day. | |
Determines the current in-game calendar month. | |
Determine the current in-game calendar year. | |
Determines if it's currently dawn. | |
Determines if it is currently day. | |
Determines if it is currently dusk. | |
Determines if it is currently night. | |
Generates a random number between two values used for time delays. | |
Gets the current hour. | |
Gets the current millisecond. | |
Gets the current minute. | |
Gets the current second. | |
This function calculates the number of actual seconds in n game hour(s). | |
Converts a number of rounds into seconds. | |
Set calendar date for the module. | |
Sets the game's current time. | |
Convert turns into seconds. |
Pages in category "Time Functions"
The following 20 pages are in this category, out of 20 total.