Category:Traps Functions
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Functions that deal with traps.
Functions
Name | Brief Description |
---|---|
Creates a square Trap object. | |
Creates a Trap on the object specified. Works on doors and placeables only. | |
Returns a new effect object. | |
Gets the object that last opened or entered the calling object. | |
Get the object that last left the calling object. | |
Determine who last disarmed a trapped trigger, door or placeable object. | |
Determines the trap last detected by the PC. | |
Determines the closest trap from a creature or object. | |
Gets the origin for a projectile trap. | |
Determines if a trap is active. | |
Determines the type (i.e. frost, spike, etc.) of a trap. | |
Returns the name of the creature that set the specific trap. | |
Determines if the specific trap has been set as detectable or not by the toolset. | |
Determines the DC required to detect the specific trap. | |
Determines whether a creature has detected a specific trap. | |
Determines if the specific trap is capable of being disarmed. | |
Determines the DC for the trap to be disarmed. | |
Determine if a specific trap has been set as visible to all creatures. | |
Determines the identifier of the key required to disarm the specific trap. | |
Determines if the trap was designated as only going off once. | |
Determines if a trap is recoverable. | |
Sets whether or not the trap is an active trap. | |
Sets whether or not the trap on an object can be detected. | |
Set the DC for detecting the trap. | |
Makes a trap detected by a creature. | |
Disables the trap on the specified object. | |
Sets whether or not the trap on an object can be disarmed. | |
Set the DC for disarming object. | |
Set the tag of the key that will disarm the trap. | |
Sets whether or not the trap is a one-shot trap. Meaning whether or not the trap resets itself after firing. | |
Sets whether or not the trap on an object can be recovered. | |
Function for doing electrical traps. | |
Causes an origin object to fire a specified spell at a target. | |
Modifies an effect so that it only works against traps. |
Pages in category "Traps Functions"
The following 34 pages are in this category, out of 34 total.
G
- GetEnteringObject
- GetExitingObject
- GetLastDisarmed
- GetLastTrapDetected
- GetNearestTrapToObject
- GetProjectileTrapOrigin
- GetTrapActive
- GetTrapBaseType
- GetTrapCreator
- GetTrapDetectable
- GetTrapDetectDC
- GetTrapDetectedBy
- GetTrapDisarmable
- GetTrapDisarmDC
- GetTrapFlagged
- GetTrapKeyTag
- GetTrapOneShot
- GetTrapRecoverable