CheckCharismaNormal

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Determines if the Charisma score of the speaking player is above 9.

[[DiSPLAYTITLE:CheckCharismaNormal()}}

Description

Returns TRUE if the player character in the conversation has a Charisma score greater than 9.

Remarks

Function found in nw_i0_plot.nss on line 640.

This function always uses GetPCSpeaker() to determine the charisma score, so using it anywhere besides in a conversation will return FALSE. This was used by BioWare to handle different conversation choices for the players depending on how charismatic they were.

Requirements

#include "nw_i0_plot"

Version

1.28

See Also

functions:  CheckCharismaLow, CheckCharismaMiddle, CheckCharismaHigh



 author: John Shuell, editor: Charles Feduke