ClearPersonalReputation(object, object)

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Changes the friendly or hostile feelings an NPC or creature may have towards a PC, NPC, or other creature.

void ClearPersonalReputation(
    object oTarget,
    object oSource = OBJECT_SELF
);
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Parameters

oTarget
A PC, NPC, or creature that oSource will now view differently.
oSource
The NPC or creature having changing its view of oTarget. (Default: OBJECT_SELF)

Description

Clears all personal feelings that oSource has about oTarget. This is not a global effect for all members of a faction; it just affect oSource.

Version

1.22

See Also

functions:  SetStandardFactionReputation



 author: Jody Fletcher