COMBAT_MODE_* Constant Group

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Constants defining different combat modes. Possible return values of GetLastAttackMode().

Constants

Constant Value Description
COMBAT_MODE_DEFENSIVE_CASTING 8 UNKNOWN
COMBAT_MODE_DEFENSIVE_STANCE 10 UNKNOWN
COMBAT_MODE_DIRTY_FIGHTING 9 UNKNOWN
COMBAT_MODE_EXPERTISE 6 UNKNOWN
COMBAT_MODE_FLURRY_OF_BLOWS 4 Monk's Flurry of Blows ability (additional unarmed attacks with a penalty to attack rolls).
COMBAT_MODE_IMPROVED_EXPERTISE 7 UNKNOWN
COMBAT_MODE_IMPROVED_POWER_ATTACK 3 Gives the attacker a -10 to the attack, but a +10 to the damage.
COMBAT_MODE_INVALID 0 Invalid combat mode.
COMBAT_MODE_PARRY 1 Increases the defender's AC by sacrificing attacks.
COMBAT_MODE_POWER_ATTACK 2 Gives the attacker a -5 to hit but a +5 to damage.
COMBAT_MODE_RAPID_SHOT 5 Grants an additional missile attack with all missile attack rolls taken at a penalty.

See Also

functions:  GetLastAttackMode