Determines magical adjustments to damage. Not treated the same as DAMAGE_POWER_*, which determines if an attack can penetrate damage reduction.
Is linked to iprp_damagecost.2da which also affects item damage bonuses. These two use the values directly:
Item properties of course essentially uses these values too, but also has codified them as IP_CONST_DAMAGEBONUS_*:
Note: This item property does not use it instead using iprp_neg5cost.2da which can be extended but defaults from -1 to -5 damage penalties.
Constants
Constant
|
Value
|
Description
|
DAMAGE_BONUS_1
|
1
|
Magical +1 bonus. Deals 1 extra point of damage on a successful hit.
|
|
DAMAGE_BONUS_2
|
2
|
Magical +2 bonus. Deals 2 extra points of damage on a successful hit.
|
|
DAMAGE_BONUS_3
|
3
|
Magical +3 bonus. Deals 3 extra points of damage on a successful hit.
|
|
DAMAGE_BONUS_4
|
4
|
Magical +4 bonus. Deals 4 extra points of damage on a successful hit.
|
|
DAMAGE_BONUS_5
|
5
|
Magical +5 bonus. Deals 5 extra points of damage on a successful hit.
|
|
DAMAGE_BONUS_6
|
16
|
|
DAMAGE_BONUS_7
|
17
|
|
DAMAGE_BONUS_8
|
18
|
|
DAMAGE_BONUS_9
|
19
|
|
DAMAGE_BONUS_10
|
20
|
|
DAMAGE_BONUS_11
|
21
|
|
DAMAGE_BONUS_12
|
22
|
|
DAMAGE_BONUS_13
|
23
|
|
DAMAGE_BONUS_14
|
24
|
|
DAMAGE_BONUS_15
|
25
|
|
DAMAGE_BONUS_16
|
26
|
|
DAMAGE_BONUS_17
|
27
|
|
DAMAGE_BONUS_18
|
28
|
|
DAMAGE_BONUS_19
|
29
|
|
DAMAGE_BONUS_20
|
30
|
|
DAMAGE_BONUS_1d4
|
6
|
An extra 1d4 (1-4) points of damage due to an additional property (fire, cold, sonic, acid, etc).
|
|
DAMAGE_BONUS_1d6
|
7
|
An extra 1d6 (1-6) points of damage due to an additional property (fire, cold, sonic, acid, etc).
|
|
DAMAGE_BONUS_1d8
|
8
|
An extra 1d8 (1-8) points of damage due to an additional property (fire, cold, sonic, acid, etc).
|
|
DAMAGE_BONUS_1d10
|
9
|
An extra 1d10 (1-10) points of damage due to an additional property (fire, cold, sonic, acid, etc).
|
|
DAMAGE_BONUS_1d12
|
14
|
|
DAMAGE_BONUS_2d4
|
12
|
|
DAMAGE_BONUS_2d6
|
10
|
An extra 2d6 (2-12) points of damage due to an additional property (fire, cold, sonic, acid, etc).
|
|
DAMAGE_BONUS_2d8
|
11
|
|
DAMAGE_BONUS_2d10
|
13
|
|
DAMAGE_BONUS_2d12
|
15
|
|
See Also