Determines the magical strength of a melee or missile attack (for harming creatures with damage reduction). Does not determine actual magical bonus (see DAMAGE_BONUS_*), just determines what damage reductions an attack bypasses.
Note for EffectDamageReduction don't use these; instead use the amount of damage reduction you require (eg for x/+15 use 15 in the value).
Constants
Constant
|
Value
|
Description
|
DAMAGE_POWER_ENERGY
|
6
|
Harms creatures no matter what their damage resistance is, as if the spell was a force spell (like Magic Missile).
For EffectDamageReduction this seems to act identically to DAMAGE_POWER_PLUS_SIX so +5 won't penetrate it, but +6 and above will.
|
|
DAMAGE_POWER_NORMAL
|
0
|
Standard, non-magical damage source. Will not penetrate any form of Soak Damage.
For EffectDamageReduction it would, well, mean all damage would penetrate it, making it a very useless effect to apply.
|
|
DAMAGE_POWER_PLUS_EIGHT
|
9
|
Harms creatures with a normal damage reduction of */+8 or lower.
|
|
DAMAGE_POWER_PLUS_EIGHTEEN
|
19
|
Harms creatures with a normal damage reduction of */+18 or lower.
|
|
DAMAGE_POWER_PLUS_ELEVEN
|
12
|
Harms creatures with a normal damage reduction of */+11 or lower.
|
|
DAMAGE_POWER_PLUS_FIFTEEN
|
16
|
Harms creatures with a normal damage reduction of */+15 or lower.
|
|
DAMAGE_POWER_PLUS_FIVE
|
5
|
Harms creatures with a normal damage reduction of */+5 or lower.
|
|
DAMAGE_POWER_PLUS_FOUR
|
4
|
Harms creatures with a normal damage reduction of */+4 or lower.
|
|
DAMAGE_POWER_PLUS_FOURTEEN
|
15
|
Harms creatures with a normal damage reduction of */+14 or lower.
|
|
DAMAGE_POWER_PLUS_NINE
|
10
|
Harms creatures with a normal damage reduction of */+9 or lower.
|
|
DAMAGE_POWER_PLUS_NINTEEN
|
20
|
Harms creatures with a normal damage reduction of */+19 or lower.
|
|
DAMAGE_POWER_PLUS_ONE
|
1
|
Harms creatures with a normal damage reduction of */+1 or */silver.
|
|
DAMAGE_POWER_PLUS_SEVEN
|
8
|
Harms creatures with a normal damage reduction of */+7 or lower.
|
|
DAMAGE_POWER_PLUS_SEVENTEEN
|
18
|
Harms creatures with a normal damage reduction of */+17 or lower.
|
|
DAMAGE_POWER_PLUS_SIX
|
7
|
Harms creatures with a normal damage reduction of */+6 or lower.
|
|
DAMAGE_POWER_PLUS_SIXTEEN
|
17
|
Harms creatures with a normal damage reduction of */+16 or lower.
|
|
DAMAGE_POWER_PLUS_TEN
|
11
|
Harms creatures with a normal damage reduction of */+10 or lower.
|
|
DAMAGE_POWER_PLUS_THIRTEEN
|
14
|
Harms creatures with a normal damage reduction of */+13 or lower.
|
|
DAMAGE_POWER_PLUS_THREE
|
3
|
Harms creatures with a normal damage reduction of */+3 or lower.
|
|
DAMAGE_POWER_PLUS_TWELVE
|
13
|
Harms creatures with a normal damage reduction of */+12 or lower.
|
|
DAMAGE_POWER_PLUS_TWENTY
|
21
|
Harms creatures with a normal damage reduction of */+20 or lower. As */+20 is the highest possible, this basically penetrates all damage reduction (Except */-, which is damage resistance)
|
|
DAMAGE_POWER_PLUS_TWO
|
2
|
Harms creatures with a normal damage reduction of */+2 or lower.
|
|
See Also