DETECT_MODE_* Constant Group

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Determines how a perceptive a creature is being.

Note a 3rd value, "2", is sent if the creature is standing still (usually, but not always, if GetCurrentAction is invalid and they're not moving). This acts as if they are actively searching. See GetDetectMode for info.


Constants

Constant Value Description
DETECT_MODE_ACTIVE 1
Actively looking or searching.
DETECT_MODE_PASSIVE 0
Not actively looking or searching.


See Also

functions: 

GetDetectMode