GetAreaLightColor(int, object)

From NWN Lexicon
Jump to navigationJump to search
Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Gets the light color in the area specified.

int GetAreaLightColor(
    int nColorType,
    object oArea=OBJECT_INVALID
);

Parameters

nColorType
The color type returned. Valid values are the AREA_LIGHT_COLOR_* constants.
oArea
The area to query for light color.


Description

Gets the light color in the area specified.

  • nColorType specifies the color type returned.
  • Valid values for nColorType are the AREA_LIGHT_COLOR_* values.

If no valid area (or object) is specified, it uses the area of caller. If an object other than an area is specified, will use the area that the object is currently in.


Remarks

Information icon.png This section of the article is a stub. You can help the NWN Lexicon by expanding it.


Version

This function was added in 1.87.8193.35 of NWN:EE.


Example

Information icon.png This article is in need of examples. You can help the NWN Lexicon by showing how to use this code effectively.


See Also

constants:  AREA_LIGHT_COLOR_* Constants
functions:

GetAreaLightDirection() SetAreaLightColor() SetAreaLightDirection()


 author: Shadguy