GetMemorizedSpellId(object, int, int, int)

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Gets the spell id of a memorized spell slot.

int GetMemorizedSpellId(
    object oCreature,
    int nClassType,
    int nSpellLevel,
    int nIndex
);

Parameters

oCreature
The creature.
nClassType
a CLASS_TYPE_* constant. Must be a MemorizesSpells class.
nSpellLevel
An integer from 0-9.
nIndex
The index of the spell slot. Bounds: 0 <= nIndex < GetMemorizedSpellCountByLevel()


Description

Gets the spell id of a memorized spell slot. Returns: a SPELL_* constant or -1 if the slot is not set.


Remarks

MemorizedSpells classes are Clerics, Wizards etc. compared to Sorcerers and Bards.


Version

This function was added in 1.87.8193.35 of NWN:EE.


Example

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See Also

constants:

CLASS_TYPE_*


 author: Shadguy