GetPlayerBuildVersionMajor(object)

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Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Returns the build number of a Player.

int GetPlayerBuildVersionMajor(
    object oPlayer
);


Description

Returns the build number of oPlayer (i.e. 8193 if the version is x.xx.8193.8).

Returns 0 if the given object isn't a player or did not advertise their build info.


Remarks

On a persistent world you have to be of the same major version to even connect. For instance 8192 won't be able to connect to 8193, since it implies network changes or other huge version changes.

However for singleplayer you could load an older module in a newer build - and this could warn the player to get an updated version, or to check some other condition.

The 1.74.8193.8 part of the version is solely for module compatibility, with the toolset and game only loading those of that version or lower. This number cannot be retrieved by scripts, there would be no reason to.


Version

This function was added in 1.74.8193.10 of NWN:EE.


Example

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See Also

functions: GetPlayerBuildVersionCommitSha1() GetPlayerBuildVersionMinor() GetPlayerBuildVersionPostfix()