GetRandomUUID()

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Returns a UUID. This UUID will not be associated with any object.

string GetRandomUUID(
);

Description

Returns a UUID. This UUID will not be associated with any object.

The generated UUID is currently a v4.


Remarks

This can be used to have specific SQL referenced UUID "things" uniquely defined. For instance if you have a concept of a "Player House" and want to make sure the DB entry for storing it's location, contents and other information in a DB is uniquely defined (since a player may have more than one house). The house "object" never really exists but it will mean no clashes with any other player house information.


Version

This function was added in 1.74.8188 of NWN:EE.

Example

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See Also

functions: GetObjectByUUID, GetObjectUUID, ForceRefreshObjectUUID



author: Shadguy