GetTargetingModeSelectedObject()
From NWN Lexicon
Jump to navigationJump to searchGets the target object in the module OnPlayerTarget event.
Description
Returns an object reference to a targeted object, or OBJECT_INVALID if the player has exited targeting mode.
If targeting OBJECT_TYPE_TILE (ie the ground), the area object is returned. Use GetTargetingModeSelectedPosition to get the position chosen.
Remarks
Be somewhat careful when exiting the mode is detected, the area the player is in may be invalid (in a transition) and it is worth making no assumptions they are able to do anything immediately.
Version
This function was added in 1.80.8193.14 of NWN:EE.
Example
See Also
functions: | EnterTargetingMode() GetTargetingModeSelectedPosition() GetLastPlayerToSelectTarget() |
author: Shadguy