GetTickRate()
From NWN Lexicon
Jump to navigationJump to searchReturn the current game tick rate (mainloop iterations per second).
Description
Return the current game tick rate (mainloop iterations per second). This is equivalent to graphics frames per second when the module is running inside a client.
Remarks
60 would be a usual optimal amount to see a game run at.
You can use this to check the performance of a server or SP game to run "heavier" scripts at better times or just to provide performance debug data.
Version
This function was added in 1.87.8193.35 of NWN:EE.
Example
See Also
functions: |
DelayCommand() GetMicrosecondCounter() GetScriptInstructionsRemaining() |
author: Shadguy