IP_CONST_SAVEVS_* Constant Group

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Item property constants relating to saving throws versus specific effects or damage types. Used in ItemPropertyBonusSavingThrowVsX, ItemPropertyReducedSavingThrowVsX.

This list can be expanded if iprp_saveelement.2da is altered to allow further values.


Constants

Constant Value Description
IP_CONST_SAVEVS_ACID 1
Acid.
IP_CONST_SAVEVS_COLD 3
Cold.
IP_CONST_SAVEVS_DEATH 4
Death magic.
IP_CONST_SAVEVS_DISEASE 5
Disease.
IP_CONST_SAVEVS_DIVINE 6
Divine energy.
IP_CONST_SAVEVS_ELECTRICAL 7
Electrical.
IP_CONST_SAVEVS_FEAR 8
Fear.
IP_CONST_SAVEVS_FIRE 9
Fire.
IP_CONST_SAVEVS_MINDAFFECTING 11
Mind-affecting spells.
IP_CONST_SAVEVS_NEGATIVE 12
Negative energy.
IP_CONST_SAVEVS_POISON 13
Poison.
IP_CONST_SAVEVS_POSITIVE 14
Positive energy.
IP_CONST_SAVEVS_SONIC 15
Sonic.
IP_CONST_SAVEVS_UNIVERSAL 0
Universal - all of the above!


See Also

functions: 

ItemPropertyBonusSavingThrowVsX, ItemPropertyReducedSavingThrowVsX