INVISIBILITY_TYPE_* Constant Group

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Determines how a creature is protected from the sight of other creatures.

Constants

Constant Value Description
INVISIBILITY_TYPE_DARKNESS 2 Miss chance due to darkness.
INVISIBILITY_TYPE_IMPROVED 4 Under the effects of an Improved Invisibility spell. The creature does not lose invisibility by performing a hostile action.
INVISIBILITY_TYPE_NORMAL 1 Under the effects of a standard Invisibility spell. When the creature performs a hostile action, it loses its Invisibility.

See Also

functions:  EffectInvisibility()