Used to specify the miss chance type for EffectMissChance and EffectConcealment, affecting either all attacks or those just done by ranged or melee.
Constants
Constant
|
Value
|
Description
|
MISS_CHANCE_TYPE_NORMAL
|
0
|
Normal miss chance. This applies against any melee, ranged or touch attacks.
|
|
MISS_CHANCE_TYPE_VS_MELEE
|
2
|
Miss chance versus melee. This applies to melee weapons (including fists) and TouchAttackMelee.
|
|
MISS_CHANCE_TYPE_VS_RANGED
|
1
|
Miss chance versus ranged. This applies to ranged weapons (including throwing weapons) and TouchAttackRanged.
|
|
See Also