Music

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Track numbers for use with several functions found within the Music Effects function category. You can use the TRACK_* constants instead of the numeric value for tracks. Track information provided by Tyson McCann.


Sound

Music Integer Value
Aribeth Theme 1 51
Aribeth Theme 2 52
Boss Combat City 43
Boss Combat Forest 44
Boss Lizardfolk 45
City Combat 1 40
City Combat 2 41
City Combat 3 42
City Docks Day 17
City Docks Night 18
City Marketplace 20
City Night 21
City Slum Day 15
City Slum Night 16
City Wealthy 19
Combat Aribeth 47
Crypt 1 11
Crypt 2 12
Desert Combat 57
Desert Day 58
Desert Night 61
Dragon Combat 46
Dungeon Combat 1 37
Dungeon Combat 2 38
Dungeon Combat 3 39
Evil Dungeon 1 13
Evil Dungeon 2 14
Evil Temple 28
Final Boss Combat Source Stone 48
Forest Combat 1 35
Forest Combat 2 36
Forest Day 1 4
Forest Day 2 5
Forest Night 6
Generic Castle Interior 50
Generic Dungeon 7
Generic Store 26
Generic Wealthy House 25
Good Temple 27
Good Temple 2 49
Mines 1 9
Mines 2 10
NWN Chapter 1 30
NWN Chapter 2 31
NWN Chapter 3 32
NWN Chapter 4 33
NWN City Theme 29
Rural Combat 1 34
Rural Day 1 1
Rural Day 2 2
Rural Night 3
Sewer 8
Tavern 1 22
Tavern 2 23
Tavern 3 24
Tavern 4 56
Theme Aarin Gend 53
Theme Maugrim 54
Theme Morag 55
Winter Day 59
XP1 - Fight! Fight! 60
XP2 - Battle, Large 72
XP2 - Battle, Medium 71
XP2 - Battle, Small 70
XP2 - Beholder Caves 66
XP2 - Chapter 3 68
XP2 - Chapter 3 Battle Theme 73
XP2 - Dracolich 69
XP2 - Final Battle Theme 75
XP2 - Matron Battle Theme 74
XP2 - Queen of the Shattered Mirror 67
XP2 - Rebel Camp 65
XP2 - Theme 62
XP2 - Undermountain 64
XP2 - Waterdeep 63

See Also

Music Effects Functions

author: NWN Lexicon Group, editor: Mistress