OBJECT_VISUAL_TRANSFORM_* Constant Group
From NWN Lexicon
Jump to navigationJump to searchDimensions that objects have visual transforms for. Used by GetObjectVisualTransform and SetObjectVisualTransform.
For the lerping constants see the OBJECT_VISUAL_TRANSFORM_LERP page.
These are all relative transformations so the facing of the object is taken into account - moving 5M "Y" is actually 5M directly in front of the given object.
Constants
Constant | Value | Transform Description |
---|---|---|
OBJECT_VISUAL_TRANSFORM_SCALE | 10 | Object Scale (in relative terms, eg 1.5 is 50% bigger, 0.5 is half size) |
OBJECT_VISUAL_TRANSFORM_ROTATE_X | 21 | X-axis Rotation |
OBJECT_VISUAL_TRANSFORM_ROTATE_Y | 22 | Y-axis Rotation |
OBJECT_VISUAL_TRANSFORM_ROTATE_Z | 23 | Z-axis Rotation |
OBJECT_VISUAL_TRANSFORM_TRANSLATE_X | 31 | X-axis Translation |
OBJECT_VISUAL_TRANSFORM_TRANSLATE_Y | 32 | Y-axis Translation |
OBJECT_VISUAL_TRANSFORM_TRANSLATE_Z | 33 | Z-axis Translation |
OBJECT_VISUAL_TRANSFORM_ANIMATION_SPEED | 40 | Animation speed |
See Also
functions: | GetObjectVisualTransform(), SetObjectVisualTransform() |
author: Shadguy