ResetMaterialShaderUniforms(object, string, string)

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Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Resets material shader parameters on the given object.

void ResetMaterialShaderUniforms(
    object oObject,
    string sMaterial = "",
    string sParam = ""
);

Parameters

oObject
The object to set the shader override upon.
sMaterial
Supply a material to only reset shader uniforms for meshes with that material..
sParam
Supply a parameter to only reset shader uniforms of that name.
Supply both sMaterial and sParam to only reset shader uniforms of that name on meshes with that material.

Description

Resets material shader parameters on the given object.

Remarks

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Version

This function was added in 1.74.8170 of NWN:EE.

Example

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See Also

functions: SetMaterialShaderUniformInt(), SetMaterialShaderUniformVec4()

 author: Shadguy