SetCameraFlags(object, int)

From NWN Lexicon
Jump to navigationJump to search
Nwnee logo.jpg Note: This article documents Neverwinter Nights: Enhanced Edition new content or changes/updates/fixes to 1.69 functions. These are all listed under the category and patches pages.

Sets oPlayer's camera settings that override any client configuration settings.

void SetCameraFlags(
    object oPlayer,
    int nFlags=0
);

Parameters

oPlayer
The player to set camera flags for.
nFlags
A bitmask of CAMERA_FLAG_* constants.


Description

Sets oPlayer's camera settings that override any client configuration settings

nFlags is a bitmask of CAMERA_FLAG_* constants;

NB: Like all other camera settings, this is not saved when saving the game.


Remarks

Since it is not saved to the save game file, set it again in OnModuleLoad (which runs on save game load too).


Version

This function was added in 1.87.8193.35 of NWN:EE.


Example

Information icon.png This article is in need of examples. You can help the NWN Lexicon by showing how to use this code effectively.


See Also

constants:  CAMERA_FLAG_* Constants
functions:

AttachCamera() SetCameraLimits


 author: Shadguy