Treasure

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TREASURE_* Constant Group

Treasure types.


Requirements

#include "nw_o2_coninclude"


Constants

Constant Value Description
TREASURE_BOOK 5
One of the many books.
TREASURE_BOSS 4
The best type of treasure that can be acquired. Normally boss treasures are determined based on the character acquiring them.
TREASURE_HIGH 3
A good treasure.
TREASURE_LOW 1
A small amount of treasure.
TREASURE_MEDIUM 2
A standard alottment of treasure.


See Also

functions: 

GetNumberOfItems