Constant
|
Value
|
Description
|
VFX_FNF_BLINDDEAF
|
18
|
Description: Bright white light effect. Location: Area Color: White
|
|
|
VFX_FNF_DECK
|
322
|
Description: Location: Color:
|
|
|
VFX_FNF_DEMON_HAND
|
475
|
Description: Location: Torso Color: Red
|
|
|
VFX_FNF_DISPEL
|
19
|
Description: Bright white light effect. Location: Area Color: White
|
|
|
VFX_FNF_DISPEL_DISJUNCTION
|
20
|
Description: Bright white/blue light effect. Location: Area Colors: White, blue
|
|
|
VFX_FNF_DISPEL_GREATER
|
21
|
Description: Bright white light effect. Location: Area Color: White
|
|
|
VFX_FNF_ELECTRIC_EXPLOSION
|
459
|
Description: Location: Colors:
|
|
|
VFX_FNF_FIREBALL
|
22
|
Description: Exploding Fireball Location: Area Colors: Fire, yellow
|
|
|
VFX_FNF_FIRESTORM
|
23
|
Description: Imploding area (huge) Location: Area Colors: Fire, yellow
|
|
|
VFX_FNF_GAS_EXPLOSION_ACID
|
257
|
Description: An explosion from the feet moving up and out. Location: Feet Color: Green
|
|
|
VFX_FNF_GAS_EXPLOSION_EVIL
|
258
|
Description: An explosion from the feet moving up and out. Location: Feet Color: Red
|
|
|
VFX_FNF_GAS_EXPLOSION_FIRE
|
260
|
Description: An explosion from the feet moving up and out. Location: Feet Colors: Fire, yellow
|
|
|
VFX_FNF_GAS_EXPLOSION_GREASE
|
261
|
Description: An explosion from the feet moving up and out. Location: Feet Colors: Black, dark
|
|
|
VFX_FNF_GAS_EXPLOSION_MIND
|
262
|
Description: An explosion from the feet moving up and out. Location: Feet Colors: Blue, white
|
|
|
VFX_FNF_GAS_EXPLOSION_NATURE
|
259
|
Description: An explosion from the feet moving up and out. Location: Feet Colors: Brown, green
|
|
|
VFX_FNF_GREATER_RUIN
|
487
|
Description: Location: Colors:
|
|
|
VFX_FNF_HORRID_WILTING
|
241
|
Description: This looks like a bog of stench. Location: Area Colors: Brown, green
|
|
|
VFX_FNF_HOWL_MIND
|
278
|
Description: A bursting ring starting at the head and moving outward. Location: About Head Color: Blue
|
|
|
VFX_FNF_HOWL_ODD
|
279
|
Description: A bursting ring starting at the head and moving outward. Location: About Head Color: Purple
|
|
|
VFX_FNF_HOWL_WAR_CRY
|
285
|
Description: A bursting ring starting at the head and moving outward. Location: About Head Color: White
|
|
|
VFX_FNF_HOWL_WAR_CRY_FEMALE
|
290
|
Description: A bursting ring starting at the head and moving outward. Location: About Head Color: White
|
|
|
VFX_FNF_ICESTORM
|
231
|
Description: Huge icicles rain down from the sky. Location: Area Color: Blue
|
|
|
VFX_FNF_IMPLOSION
|
24
|
Description: Dark area in center, firey circle implodes. Location: Area Colors: Fire, yellow, black
|
|
|
VFX_FNF_LOS_EVIL_10
|
185
|
Description: Large, translucent design on the floor. Location: Area Color: Red
|
|
|
VFX_FNF_LOS_EVIL_20
|
186
|
Description: Large, translucent design on the floor. Location: Area Color: Red
|
|
|
VFX_FNF_LOS_EVIL_30
|
187
|
Description: Large, translucent design on the floor. Location: Area Color: Red
|
|
|
VFX_FNF_LOS_HOLY_10
|
188
|
Description: Large, translucent design on the floor. Location: Area Color: Yellow
|
|
|
VFX_FNF_LOS_HOLY_20
|
189
|
Description: Very large, translucent design on the floor. Location: Area Color: Yellow
|
|
|
VFX_FNF_LOS_HOLY_30
|
190
|
Description: Large, translucent design on the floor. Location: Area Color: Yellow
|
|
|
VFX_FNF_LOS_NORMAL_10
|
191
|
Description: Large, translucent design on the floor. Location: Area Color: White
|
|
|
VFX_FNF_LOS_NORMAL_20
|
192
|
Description: Large, translucent design on the floor. Location: Area Color: White
|
|
|
VFX_FNF_LOS_NORMAL_30
|
193
|
Description: Large, translucent design on the floor. Location: Area Color: White
|
|
|
VFX_FNF_MASS_HEAL
|
26
|
Description: No noticable effect. Location: Color:
|
|
VFX_FNF_MASS_MIND_AFFECTING
|
27
|
Description: No noticable effect. Location: Color:
|
|
VFX_FNF_METEOR_SWARM
|
28
|
Description: Falling meteors from the sky. Location: Area Colors: Fire, black
|
|
|
VFX_FNF_MYSTICAL_EXPLOSION
|
477
|
Description: Location: Colors:
|
|
|
VFX_FNF_NATURES_BALANCE
|
29
|
Description: Green vapors lifting from the ground around the target. Location: Area Color: Green
|
|
|
VFX_FNF_PWKILL
|
30
|
Description: Red translucent circular designs on the floor. Location: Area Color: Red
|
|
|
VFX_FNF_PWSTUN
|
31
|
Description: White dots orbiting and purple vapors lifting. Location: About Body Colors: White, purple
|
|
|
VFX_FNF_SCREEN_BUMP
|
287
|
Description: One bump/shake of the screen. Location: Area Color: None
|
|
VFX_FNF_SCREEN_SHAKE
|
286
|
Description: Continual shaking of the screen. Location: Area Color: None
|
|
VFX_FNF_SMOKE_PUFF
|
263
|
Description: Light gray smoke rising from floor. Location: Floor Colors: White, gray
|
|
|
VFX_FNF_SOUND_BURST
|
183
|
Description: White rings on floor and white rays above head. Location: Floor Color: White
|
|
|
VFX_FNF_SOUND_BURST_SILENT
|
446
|
Description: White rings on floor and white rays above head. Location: Floor Color: White
|
|
|
VFX_FNF_STORM
|
151
|
Description: Requires the use of AOE_PER_STORM constant in conjunction with this constant to fire off the Storm of Vengeance spell visual effect. Location: Color:
|
|
VFX_FNF_STRIKE_HOLY
|
184
|
Description: Huge yellow/white beam from above floods target Location: Area Colors: Yellow, white
|
|
|
VFX_FNF_SUMMON_CELESTIAL
|
219
|
Description: Three large ice pillars rise from the floor and a bright blue, white beam of light comes down from above. Location: Area Colors: Blue, white
|
|
|
VFX_FNF_SUMMON_EPIC_UNDEAD
|
496
|
Description: Location: Floor Color: Red
|
|
|
VFX_FNF_SUMMON_GATE
|
32
|
Description: Three large stone pillars rise from the floor and a bright beam of fire comes down from above. Location: Area Colors: Fire, yellow
|
|
|
VFX_FNF_SUMMON_MONSTER_1
|
33
|
Description: Explosion of gray smoke Location: About Body Color: Gray
|
|
|
VFX_FNF_SUMMON_MONSTER_2
|
34
|
Description: Translucent design on floor and white light about body Location: About Body Colors: Purple, white
|
|
|
VFX_FNF_SUMMON_MONSTER_3
|
35
|
Description: Translucent design on floor and white/blue light rising about body. Location: About Body Colors: White, yellow
|
|
|
VFX_FNF_SUMMON_UNDEAD
|
36
|
Description: White light bursts from body Location: About Body Color: White
|
|
|
VFX_FNF_SUMMONDRAGON
|
481
|
Description: Location: Color:
|
|
|
VFX_FNF_SUNBEAM
|
37
|
Description: Huge yellow light floods area. Location: Area Color: Yellow
|
|
|
VFX_FNF_SWINGING_BLADE
|
473
|
Description: Location: Color:
|
|
|
VFX_FNF_TIME_STOP
|
38
|
Description: Translucent rings of blue surround area. Location: Area Colors: Blue, white
|
|
|
VFX_FNF_UNDEAD_DRAGON
|
488
|
Description: Location: Color:
|
|
|
VFX_FNF_WAIL_O_BANSHEES
|
39
|
Description: Banshee in fetal position above head suddenly screams and a white burst of energy is sent out in a ring. Location: Area Color: White
|
|
|
VFX_FNF_WEIRD
|
40
|
Description: A large 3-headed creature comes up from the ground and lashes out. Location: Area
|
|
|
VFX_FNF_WORD
|
41
|
Description: Large yellow floor design about 10m across. Location: Area Color: Yellow
|
|
|