aSetPLocalInt(object, string, int)
Sets a local integer on each of the party members.
- The PC or a member of the PC's party.
- Name of the variable to be stored.
- Value of the integer variable to be stored.
This function sets a local variable named sLocalName to nValue on each of the players that are in oPC's party. This function essentially performs a SetLocalInt(object, string, int) on each member of the party.
Found in nw_j_assassin.nss, and used to make plots more multi-player friendly.
author: Michael Nork, editor: Charles Feduke