Ac

From NWN Lexicon
Revision as of 09:58, 21 August 2012 by Dood (talk | contribs) (Created page with "=AC_* Constant Group= Armor class adjustments. <br /><br /> ===Constants=== {| border="1" ! width="25%" | Constant ! width="10%" | Value ! Description |- ...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

AC_* Constant Group

Armor class adjustments.



Constants

Constant Value Description
AC_ARMOUR_ENCHANTMENT_BONUS 2
Defines a bonus as coming from magical vestments cast upon the armor or really fine craftsmanship. Applies to worn armor only; not shields.
AC_DEFLECTION_BONUS 4
A bonus that applies to armor class from a skill or item that allows the creature to deflect or parry incoming attacks.
AC_DODGE_BONUS 0
A bonus to armor class gained from a skill that allows the creature to dodge out of the way of an incoming attack.
AC_NATURAL_BONUS 1
A natural bonus given to the armor class of the creature due to attributes such as tough hide or high dexterity.
AC_SHIELD_ENCHANTMENT_BONUS 3
A bonus granted to the armor class of a shield wearing creature derived from magical enchanments placed on the shield or fine craftsmanship.
AC_VS_DAMAGE_TYPE_ALL 4103
Special versus flag just for AC effects.


See Also

functions: 

EffectACIncrease