Find a placeable within the given float distance and interact with it.
- The DISTANCE_* constant corresponding to the maximum distance to look for an object to interact with.
Find a placeable within the given distance and interact with it.
Though fMaxDistance is stated as the "distance", it is not referenced in the actual function. Where I thought to find fMaxDistance referenced I instead found DISTANCE_SHORT.
author: Baragg, editor: Mistress