ATTACK_BONUS_* Constant Group

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Constants used to specify which attacks are modified by an EffectAttackIncrease() or EffectAttackDecrease() effect.

Constants

Constant Value Description
ATTACK_BONUS_MISC 0 The default attack bonus type for EffectAttackIncrease() and EffectAttackDecrease(), applied to all attacks, regardless of hand used.
ATTACK_BONUS_OFFHAND 2 When used in EffectAttackIncrease() and EffectAttackDecrease(), specifies that the effect applies only to off-hand attacks.
ATTACK_BONUS_ONHAND 1 When used in EffectAttackIncrease() and EffectAttackDecrease(), specifies that the effect applies only to on-hand attacks (i.e., not off-hand attacks).

See Also

functions:  EffectAttackIncrease, EffectAttackDecrease