Category:Alignment Functions

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Alignment Function Category

Functions that deal with alignment.



Functions

Name Brief Description

AdjustAlignment

Adjusts the alignment of a creature.

AdjustAlignmentOnAll

Adjusts the alignment of the party.

AutoAlignE

Adjusts the alignment of the object towards evil, relative to the degree indicated.

AutoAlignG

Adjusts the alignment of the object towards good, relative to the degree indicated.

GetAlignmentGoodEvil

Determines the disposition of a creature.

GetAlignmentLawChaos

Determines the ethos of a given creature.

GetFactionAverageGoodEvilAlignment

Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Good/Evil alignment

GetFactionAverageLawChaosAlignment

Get the average number (between 0 and 100 inclusive) of the all objects within the object's faction that represents the Law/Chaos alignment

GetGoodEvilValue

Determines a creature's relative good/evil rating.

GetLawChaosValue

Used to find an object's law/chaos value.

GetReactionAdjustment

Gets the adjusted Reaction for the purposes of store pricing.

VersusAlignmentEffect

Set eEffect to be versus a specific alignment.