Category:Time Functions

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Time Function Category

Functions that deal with time.



Functions

Name Brief Description

ActionWait

Adds a wait action to an objects queue.

DelayCommand

Delays an assigned action for a period of time.

EffectTimeStop

Returns a new effect object.

GetCalendarDay

Retrieves the current in-game calendar day.

GetCalendarMonth

Determines the current in-game calendar month.

GetCalendarYear

Determine the current in-game calendar year.

GetIsDawn

Determines if it's currently dawn.

GetIsDay

Determines if it is currently day.

GetIsDusk

Determines if it is currently dusk.

GetIsNight

Determines if it is currently night.

GetRandomDelay

Generates a random number between two values used for time delays.

GetTimeHour

Gets the current hour.

GetTimeMillisecond

Gets the current millisecond.

GetTimeMinute

Gets the current minute.

GetTimeSecond

Gets the current second.

HoursToSeconds

This function calculates the number of actual seconds in n game hour(s).

RoundsToSeconds

Converts a number of rounds into seconds.

SetCalendar

Set calendar date for the module.

SetTime

Sets the game's current time.

TurnsToSeconds

Convert turns into seconds.