# Category:Math Functions

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# Math Function Category

Math functions.

#### Functions

Name Brief Description
Get the absolute value of a number.
Gets the arc cosine of a value.
Gets the arc sine of a value.
Gets the arc tangent of a value.
Gets the cosine of a value.
Gets the absolute value of a number.
Returns how many meters are in fFeet.
Seeks out an enemy more than 3m away
Convenience function that returns a vector that is fDistance away in fAngle direction
Convenience function to calculate the change in the X axis
Convenience function that calculates the change in the Y axis to the target
This function returns a normalized number that is the sum of the current facing and the angle to target
The distance in meters between two objects
The distance in meters between two locations in the game.
The distance from the caller of the script to the object in meters.
Get the facing value from a location variable.
Get an integer between 0 and 100 (inclusive) that represents how an objects faction members collectively feel about the target object.
Get the average amount of XPs for all members in an objects faction.
This function returns a normalized number that is +135 from the current facing
Returns a normalized number that is -135 from the current facing
This function returns a float that is constrained from 0 - 360
Returns a normalized direction that is -180 from fDirection
Generates a random number between two values used for time delays.
Returns a normalized float that is -90 from the facing passed in
This function converts an int to a float of the same value.
This function converts an int to a string representation of the same hexadecimal value.
This function calculates the logarithmic value of fValue
Calculates a number raised to a power.
Returns a pseudo-random number with a range.
Returns the sine of fValue.
Gets the tangent of a given angle.

## Pages in category "Math Functions"

The following 32 pages are in this category, out of 32 total.