CreateAmmo(object, object, int)
Spawns in a ammunition suited for that class as part of the random treasure distribution.
Object to create the item on.
a Player object
Amount of Ammo to create (Default: 0)
Creates a random ammount of ammunition appropriate to the player class.
Found in nw_o2_coninclude.nss
This can be used to create the item in any object with an inventory.
#include " nw_o2_coninclude "
author: Michael Nork, editor: Lilac Soul