CreateAnimalPart

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CreateAnimalPart(object)

Creates an animal part on the corpse of the animal

void CreateAnimalPart(
    object oTarget
);

Parameters

oTarget

Object to create body part on.


Description

Creates a body part for the animal slain, usefull for tokens in quests



Remarks

Found in nw_o2_coninclude.nss

This can be used to create the item in any object with an inventory.


Requirements

#include " nw_o2_coninclude "

Version

1.61

See Also



 author: Michael Nork, editor: Lilac Soul