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Rolls a 100-sided die.
- The number of dice to roll. (Default: 1, maximum 255)
Returns the total from rolling nNumDice x d100 dice.
If nNumDice is less than 1, then 1 is used. If nNUmDice is over 255 it overflows, making 256 be "0" dice rolled, 257 be 1 die, and so on.
An easier way to have dice rolls visible in code, which in D&D comes up a lot.
A d100 (one hundred sided die) has a 1% probability of turning up numbers between 1 and 100.
A single roll is equivalent of running:
Random(100) + 1;
author: Charles Feduke