DAMAGE_POWER_* Constant Group
Determines the magical strength of a melee or missile attack (for harming creatures with damage reduction). Does not determine actual magical bonus (see DAMAGE_BONUS_*), just determines what damage reductions an attack bypasses.
Constants
Constant

Value

Description

DAMAGE_POWER_ENERGY

6

Harms creatures no matter what their damage resistance is, as if the spell was a force spell (like Magic Missile).


DAMAGE_POWER_NORMAL

0

Standard, nonmagical damage source. Will not penetrate any form of Soak Damage.


DAMAGE_POWER_PLUS_EIGHT

9

Harms creatures with a normal damage reduction of */+8 or lower.


DAMAGE_POWER_PLUS_EIGHTEEN

19

Harms creatures with a normal damage reduction of */+18 or lower.


DAMAGE_POWER_PLUS_ELEVEN

12

Harms creatures with a normal damage reduction of */+11 or lower.


DAMAGE_POWER_PLUS_FIFTEEN

16

Harms creatures with a normal damage reduction of */+15 or lower.


DAMAGE_POWER_PLUS_FIVE

5

Harms creatures with a normal damage reduction of */+5 or lower.


DAMAGE_POWER_PLUS_FOUR

4

Harms creatures with a normal damage reduction of */+4 or lower.


DAMAGE_POWER_PLUS_FOURTEEN

15

Harms creatures with a normal damage reduction of */+14 or lower.


DAMAGE_POWER_PLUS_NINE

10

Harms creatures with a normal damage reduction of */+9 or lower.


DAMAGE_POWER_PLUS_NINTEEN

20

Harms creatures with a normal damage reduction of */+19 or lower.


DAMAGE_POWER_PLUS_ONE

1

Harms creatures with a normal damage reduction of */+1 or */silver.


DAMAGE_POWER_PLUS_SEVEN

8

Harms creatures with a normal damage reduction of */+7 or lower.


DAMAGE_POWER_PLUS_SEVENTEEN

18

Harms creatures with a normal damage reduction of */+17 or lower.


DAMAGE_POWER_PLUS_SIX

7

Harms creatures with a normal damage reduction of */+6 or lower.


DAMAGE_POWER_PLUS_SIXTEEN

17

Harms creatures with a normal damage reduction of */+16 or lower.


DAMAGE_POWER_PLUS_TEN

11

Harms creatures with a normal damage reduction of */+10 or lower.


DAMAGE_POWER_PLUS_THIRTEEN

14

Harms creatures with a normal damage reduction of */+13 or lower.


DAMAGE_POWER_PLUS_THREE

3

Harms creatures with a normal damage reduction of */+3 or lower.


DAMAGE_POWER_PLUS_TWELVE

13

Harms creatures with a normal damage reduction of */+12 or lower.


DAMAGE_POWER_PLUS_TWENTY

21

Harms creatures with a normal damage reduction of */+20 or lower. As */+20 is the highest possible, this basically penetrates all damage reduction (Except */, which is damage resistance)


DAMAGE_POWER_PLUS_TWO

2

Harms creatures with a normal damage reduction of */+2 or lower.


See Also