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−  =DAMAGE_POWER_* Constant Group=
 +  {{DISPLAYTITLE:DAMAGE_POWER_* Constant Group}}__NOTOC__ 
   
−  Determines the magical strength of a melee or missile attack (for harming creatures with damage reduction). Does not determine actual magical bonus (see DAMAGE_BONUS_*), just determines what damage reductions an attack bypasses.  +  Determines the magical strength of a melee or missile attack (for harming creatures with damage reduction). Does not determine actual magical bonus (see [[damage_bonusDAMAGE_BONUS_*]]), just determines what damage reductions an attack bypasses. 
   
−  <br /><br />
 +  ==Constants== 
   
−  ==Constants==
 
 { class="wikitable padding5 sortable" border="1" style="minwidth: 500px;"   { class="wikitable padding5 sortable" border="1" style="minwidth: 500px;" 
     
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  width="1px" align="right" valign="top"  <font color="gray">functions: </font>    width="1px" align="right" valign="top"  <font color="gray">functions: </font> 
     
−  [[EffectDamageReduction  EffectDamageReduction ]]  +  [[EffectDamageReduction]] [[EffectDamage]] 
 }   } 
   
     
 [[Category:Constants]]   [[Category:Constants]] 
Revision as of 22:46, 17 December 2020
Determines the magical strength of a melee or missile attack (for harming creatures with damage reduction). Does not determine actual magical bonus (see DAMAGE_BONUS_*), just determines what damage reductions an attack bypasses.
Constants
Constant

Value

Description

DAMAGE_POWER_ENERGY

6

Harms creatures no matter what their damage resistance is, as if the spell was a force spell (like Magic Missile).


DAMAGE_POWER_NORMAL

0

Standard, nonmagical damage source. Will not penetrate any form of Soak Damage.


DAMAGE_POWER_PLUS_EIGHT

9

Harms creatures with a normal damage reduction of */+8 or lower.


DAMAGE_POWER_PLUS_EIGHTEEN

19

Harms creatures with a normal damage reduction of */+18 or lower.


DAMAGE_POWER_PLUS_ELEVEN

12

Harms creatures with a normal damage reduction of */+11 or lower.


DAMAGE_POWER_PLUS_FIFTEEN

16

Harms creatures with a normal damage reduction of */+15 or lower.


DAMAGE_POWER_PLUS_FIVE

5

Harms creatures with a normal damage reduction of */+5 or lower.


DAMAGE_POWER_PLUS_FOUR

4

Harms creatures with a normal damage reduction of */+4 or lower.


DAMAGE_POWER_PLUS_FOURTEEN

15

Harms creatures with a normal damage reduction of */+14 or lower.


DAMAGE_POWER_PLUS_NINE

10

Harms creatures with a normal damage reduction of */+9 or lower.


DAMAGE_POWER_PLUS_NINTEEN

20

Harms creatures with a normal damage reduction of */+19 or lower.


DAMAGE_POWER_PLUS_ONE

1

Harms creatures with a normal damage reduction of */+1 or */silver.


DAMAGE_POWER_PLUS_SEVEN

8

Harms creatures with a normal damage reduction of */+7 or lower.


DAMAGE_POWER_PLUS_SEVENTEEN

18

Harms creatures with a normal damage reduction of */+17 or lower.


DAMAGE_POWER_PLUS_SIX

7

Harms creatures with a normal damage reduction of */+6 or lower.


DAMAGE_POWER_PLUS_SIXTEEN

17

Harms creatures with a normal damage reduction of */+16 or lower.


DAMAGE_POWER_PLUS_TEN

11

Harms creatures with a normal damage reduction of */+10 or lower.


DAMAGE_POWER_PLUS_THIRTEEN

14

Harms creatures with a normal damage reduction of */+13 or lower.


DAMAGE_POWER_PLUS_THREE

3

Harms creatures with a normal damage reduction of */+3 or lower.


DAMAGE_POWER_PLUS_TWELVE

13

Harms creatures with a normal damage reduction of */+12 or lower.


DAMAGE_POWER_PLUS_TWENTY

21

Harms creatures with a normal damage reduction of */+20 or lower. As */+20 is the highest possible, this basically penetrates all damage reduction (Except */, which is damage resistance)


DAMAGE_POWER_PLUS_TWO

2

Harms creatures with a normal damage reduction of */+2 or lower.


See Also