DestroyNearestObjectByTag

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DestroyNearestObjectByTag(string, object, float)

Destroy the nearest object in the source's area by tag.

void DestroyNearestObjectByTag(
    string sTag,
    object oSource = OBJECT_SELF,
    float fDelay = 0.1
);

Parameters

sTag

The tag you are interested in.

oSource

An object in the area you are interested in. (Default: OBJECT_SELF)

fDelay

Delay (in seconds) before object is destroyed. (Default: 0.1)


Description

Destroys the nearest object in oSource's area whose tag matches sTag.



Remarks

This is a wrapper for GetNearestObjectByTag works, it will not search for a match outside of the area that oSource is in.


Requirements

#include " x0_i0_destroy "


Version

???

See Also

functions: 

GetNearestObjectByTag



author: Mistress