Makes a creature escape to a waypoint.
Whether or not to make the creature run. (Default: TRUE)
The tag of the object (generally a waypoint) to run to. (Default: "NW_EXIT")
Makes a creature run or walk (bRun) to the nearest waypoint with the tag sTag.
Also prevents the creature from being interupted.
#include " nw_i0_plot "
author: Tom Cassiotis