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Convenience function that calculates the change in the Y axis to the target
Distance to target
Direction to target
This is a convenience function that returns the product of fDistance*sin(fAngle) as a float. This number would than be used to calculate the amount to needed to change the Y-axis of the current location in order to reach the target location. This function would normally be used with GetChangeInX.
float Sin(float fAngle)
author: Michael Nork, editor: Jasperre, additional contributor(s): Jasperre, Sky