Difference between revisions of "GetCurrentHitPoints"

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(Created page with " =GetCurrentHitPoints(object)= Determines the number of hit points someone currently has. int  GetCurrentHitPoints(      object  oO...")
 
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Determines the number of hit points someone currently has.
 
Determines the number of hit points someone currently has.
  
 +
<nwscript>
 
  [[int | int ]] GetCurrentHitPoints(
 
  [[int | int ]] GetCurrentHitPoints(
 
      [[object | object ]] oObject = OBJECT_SELF
 
      [[object | object ]] oObject = OBJECT_SELF
 
  );
 
  );
 +
</nwscript>
  
 
====Parameters====
 
====Parameters====

Revision as of 21:38, 25 August 2012



GetCurrentHitPoints(object)

Determines the number of hit points someone currently has.

 [[int | int ]] GetCurrentHitPoints(
     [[object | object ]] oObject = OBJECT_SELF
 );

Parameters

oObject

The object whose hitpoints we are to retrieve. (Default: OBJECT_SELF)


Description

Returns the number of hitpoints oObject has and 0 if oObject is invalid.



Remarks

This can be called upon any object with hit points - Doors, Placeables and so on therefore have values for this.

It can also be negative, if dying or dead.


Version

1.22

See Also

functions: 

GetPercentageHPLoss



 author: Tom Cassiotis, editor: Jasperre, additional contributor(s): Jasperre