Difference between revisions of "GetCurrentHitPoints"
From NWN Lexicon
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=GetCurrentHitPoints(object)=
Determines the number of hit points someone currently has.
int GetCurrentHitPoints(
object oO...") |
|||
Line 7: | Line 7: | ||
Determines the number of hit points someone currently has. | Determines the number of hit points someone currently has. | ||
+ | <nwscript> | ||
[[int | int ]] GetCurrentHitPoints( | [[int | int ]] GetCurrentHitPoints( | ||
[[object | object ]] oObject = OBJECT_SELF | [[object | object ]] oObject = OBJECT_SELF | ||
); | ); | ||
+ | </nwscript> | ||
====Parameters==== | ====Parameters==== |
Revision as of 20:38, 25 August 2012
Contents
GetCurrentHitPoints(object)
Determines the number of hit points someone currently has.
[[int | int ]] GetCurrentHitPoints( [[object | object ]] oObject = OBJECT_SELF );
Parameters
oObject
The object whose hitpoints we are to retrieve. (Default: OBJECT_SELF)
Description
Returns the number of hitpoints oObject has and 0 if oObject is invalid.
Remarks
This can be called upon any object with hit points - Doors, Placeables and so on therefore have values for this.
It can also be negative, if dying or dead.
Version
1.22
See Also
functions: |
author: Tom Cassiotis, editor: Jasperre, additional contributor(s): Jasperre